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Paladin

Paladin
Guild Tokens

This hammer wielder is a strong mid game hero and easier to use compared to Blademaster. Decent hero overall, but not ideal if you want higher scores in dungeon / guild event due to pushback. He is capable of taking on high rank Arena. Downside, he requires 1500 guild tokens to unlock which can take a while to earn, and early / mid players might benefit more from Ultimate jewels from the guild store instead. He will begin to fall off once you get to the late game chapters.

Excels in: Arena, Early to Mid game progression.

Hero Overview

LevelProgression
10+10% Area of Effect
20Holy Shield: 5% Chance on attack to get a shield for 3s /3.5s / 4s / 4.5s
30All Heroes: +10% Pushback
40Holy Wrath: Every 5th hammer attack has +200% pushback and 150% / 160% / 170% / 180% area
50+25% Damage
60All Heroes: +2.5% Area of Effect
70+10% Armor
80Judgement: Pushing back enemies fills a meter causing several explosions that damages enemies on screen for 500% / 600% / 700% / 800% weapon damage
90All Heroes: +7.5% XP Bonus
100+40% Reflection of incoming damage onto nearby enemies
120+15% Area of Effect
140All Heroes that share Faction: +80% Reflection of incoming damage onto nearby enemies
Star PassivePushback

Weapon Forge

StageLeftRight
First ChoiceMighty StrikeSwift Swing
+10% Damage-2.5% Cooldown
Second ChoiceBig StrikesEarthquake
+10% Area+2 Projectiles
Global BuffCrushing Power
+2.5% Damage
EvolutionTyr's Hammer
Creates random lightnings on the map
Third ChoiceTyr's ScorcherSlowing Shock
25% Burn50% Stun

Weapon Upgrades

UpgradeDescription
BasePhysical Damage
Level 2-0.3s Cooldown / +50% Area
Level 3+100% Dmg / +1 Proj
Level 4-0.3s Cooldown / +50% Area
Level 5+100% Dmg / +1 Proj