Barbarian
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| He starts off average to above-average but once you get him into ascended gear, and buffed with globals from other heroes, he starts to show his true potential. He has the highest damage ceiling in the game and he excels at taking on late game content. You can use him earlier but results may feel lackluster. Given the highest damage ceiling, as he takes on harder content and begins to take some damage, he begins to increase his own damage, showing just how devastating he can be with his axes.
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Hero Overview
Level | Progression |
---|---|
10 | +0.5% extra dmg for every 1% of missing health |
20 | Unleashed Fury: Every 30 / 28 / 26/ 24 hits with axes, gain rage for duration of 6 hits with axes (rage is applied to all weapons) |
30 | All Heroes: +12.5% Damage |
40 | Master of Rage: Rage effects additionally increase area by 20% / 22% / 24% / 26%, armor and movement speed |
50 | +10% Area of Effect |
60 | All Heroes: +0.2% Extra Damage for every 1% missing health |
70 | +5% Critical Hit Chance |
80 | Go Berserk: Killing enemies fills a meter that increases damage by 50%, 60%, 70%, 80%. Size, attack speed and movement increase. Zoom decreases. |
90 | All Heroes: -5% Cooldown |
100 | -2.5% Cooldown |
120 | +25% Damage |
140 | All Heroes that share Faction: +5% Chance for a Critical Hit to deal 4x Damage |
Star Passive | Extra Rage Duration |
Weapon Forge
Stage | Left | Right | |
---|---|---|---|
First Choice | Fierce Strike | Swift Exectution | |
+10% Damage | -2.5% Cooldown | ||
Second Choice | Torrential Assault | Wild Rampage | |
+2 Projectiles | +4 Rage | ||
Global Buff | Extended Rage | ||
Rage effect duration increased by +5% | |||
Evolution | Wolf Teeth | ||
Every other strike with the axes, ghost wolves appear, damaging enemies they pass through | |||
Third Choice | Wolf's Grasp | Bloody Fang | |
Wolves 50% Slow | Wolves 50% Bleed |
Weapon Upgrades
Upgrade | Description |
---|---|
Base | Physical Damage |
Level 2 | +15% Damage / -0.25s Cooldown |
Level 3 | +25% Damage / +1 Projectile |
Level 4 | +25% Damage / +25% Area of Effect |
Level 5 | +25% Damage / +1 Projectile |