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Monk

Monk
Lucky Draw
Lucky Wheel

Monk is a hero with a kit that is designed around shields and survivability. At the moment his weapon evolution is broken and abusing that allows him to be very good at Guild Events and other modes. Given his design, he is able to handle harder content of the game.

Forge Update: With the evo changes, he is capable of clearing end game content, fully AFK due to push back and evasion from his skills whilst dealing a fair bit of damage. Even if he doesn't out damage Barbarian, he allows for an easier, even AFK, progression of end game content.

Excels in: Mid to End game progression. Guild Event and possibly even Arena.

Hero Overview

LevelProgression
10+10% Effect Duration
20Pressure Wave: Every 20 / 19 / 18 / 17 hits with Quarterstaff creates a pressure wave pushing enemies away
30All Heroes: +5 Evasion
40Air Shield: Every 30 / 29 / 28 / 27 hits with Quarterstaff creates an air shield around Monk, protecting him for 3s
50-5% Cooldown
60All Heroes: +12.5% Damage
70+10% Pushback
80Air Bending: Hitting enemies with Quarterstaff fills a meter causing Monk to spin it rapidly, making him faster, enemies slow and deals 400% / 450% / 500% / 550% weapon dmg/s
90All Heroes: +15% Area of Effect
100+10% Pushback
120+1 Starting Upgrade
140All Heroes that share Faction: +10 Evasion
Star PassiveEvasion

Weapon Forge

StageLeftRight
First ChoiceAir StrikeAir Bender
+1 Projectile+10% Area of Effect
Second ChoiceGale ForcePower Boost
+10% Pushback+10% Damage
Global BuffWind Force
-1% Cooldown
EvolutionWar Staff
Airwaves bounce back from the edges of the screen
Third ChoiceEternal GustWind Mastery
+30% Effect Duration+30% Projectile Speed

Weapon Upgrades

UpgradeDescription
BasePhysical Damage
Level 2+33% Damage / +25% Area of Effect
Level 3+1 Proj / +1s Duration / +25% Proj Speed
Level 4+67% Damage / +25% Area of Effect
Level 5+67% Dmg / -0.3s CD / +1s Duration